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Zeuxis : Procedural Texture Generator Download For Pc Highly Compressed





















































About This Software No need to be an artist. Create nice textures in a few minutes.This software allows you to create textures by combining basic operators.You stack operators in a hierarchical fashion to get a result.Simple and fast UI.128bit internal resolution to prevent loss of higher range when combining effects.Try the demo first to make sure it works on your PC.The projects created with the demo are compatible with the full product.Limitations: English only, no UNICODE support for filenames (when saving/loading), only basic ASCII. The UI is not customizable, i.e. font, font color, font size, window color. Export formats supported: JPG, TGA, TIFF ( Export is disabled in demo ). 6d5b4406ea Title: Zeuxis : procedural texture generatorGenre: Design & IllustrationDeveloper:Martin VeilleuxPublisher:Martin VeilleuxRelease Date: 2 Jun, 2015 Zeuxis : Procedural Texture Generator Download For Pc Highly Compressed zeuxis procedural texture generator Quickly create your procedural textures with this lightweight tool, that has much more power under its hood than you might guess at first!. I was looking for a quick way to generate some textures for a very specific project, and Zeuxis did the trick. I am not a graphic artists and most graphic softwares are too complicated or are have so many features that I get lost. Zeuxis is simple, light weight, not very expensive. I was able to create the textures I needed within a few minutes of use (I use Zeuxis less than an hour, and I got everything I needed for my project). I could not ask for anything more.. Node types are fairly limited, no way to export to PNG, no longer maintained.. Played with it for a little while and it does exactly what you would think it does. I am not working on anything that would require a texture atm but one can never have too many tools! It would be nice to have a few in depth tutorials for those who don't know what a lot of these options are. It probably wouldn't hurt to have a better intro tutorial also to help a beginner get their feet wet. All in all, it's a cool tool!. This software is great, I used it alot working on a 3d project for school along side photoshop and NeoTextureEdit and maya..A great tool for any game artist!!. Takes a bit of figuring out, though use the Project Menu and Load some from the EXAMPLES folder, might help you to understand a bit more how the process actually works, but I gotta say, I'm impressed for sure. It would be nice to get the dang ambition \/ motivation, all these apps \/ tools \/ skills but what to do ... Work time is slow, need work now for sure, though am def. going back to computer work, I don't mind working outside, but doing 80% of the work and squat for pay, wasting my time and skills and tired of it all, also tired of being broke and starving... With the 30 domain names I have, I have got to get my head back on track ... Chripes, enough about poor old me, this software is definitely worth the money and it is great for making tiles, say, like walls in a video game or 3d object textures... Great Job, Dev!. AWESOME. Not only will it create procedural textures, but it will do it with alpha layer, normal map, and tiled. I can't believe it was so cheap.The only thing I would ask for is a Undo\/Redo command.. So one of the other reviews complains that other programs, some of which are free, can do similar things to this product. The product is basically a slimmed down simpler version of filter forge only much much cheaper. Similar functions can also be found inside the blender node editor. I have used both, and yet i've found Working with Zeuxis to be a much easier and more enjoyable experience. Nodes are scalable, connected through direct contact, and in a seperate window than the settings that they contain. This makes arangement rather easy, and an entire set can be put off to one side on its own. Using the copy and load nodes a set of nodes can be saved, and its output duplicated to entire other areas without having to redo everything.Some of the aspects i like are probably things that only I care about. In the combine node, you can combine the different rgba channels of the two inputs in different ways choosing between things like add,subtract,multiply,etc where as in other programs I have used I would have to seperate the different channels out and handle each of these combines seperatly.I love the way that this program handles normal maps. It can generate one from basically any input, and does a better job then some other programs do with the same feature. You can then apply a lighting node to it to generate a lit surface from different angles. This is monumentally useful to me.I like this program a lot, but that doesn't mean nothing is wrong with it, But the creator has responded to concerns or requests that I have brought up in the forums. I suggest anyone who is even remotely interested in this software try out the demo first and see if it fits their needs. If it is useful, its $6.99. I spent more on food today then that.

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